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More Tau pics and rumors!
MisterNurglДата: Вторник, 19.03.2013, 01:14 | Сообщение # 1
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From 3++
*Skyray can shoot and ground and air targets (one assumes at full BS)

*Special character is "like" Chronus for tanks. Tank Hunters. Potential cover boost. Tank can overwatch.

*Hammerhead roughly 160-170 WITH character.

*Special Pathfinder - Nightstrider.

*Shadowsun has split fire. Maybe.

*Riptide roughly is T6/W4/2 Sv/5 invul with the special option working on a 3 or higher (i.e. 3plusplus , better blast, etc.). Around 175 pts with Ion Cannon (S8 Ap2 blast; super charge takes to S9?).
5 wounds!? And more gun options outside of Ion cannon - supporting missile pods?

*All Ion weapons have a 'supercharge' option but at a risk (gets hot?). Drones can have Ion weapons.

*Interceptor drones are in! heavy drones with actual weapons AFAIK. They are a FW unit iirc which has been moved to 40k. there are 6 drone types (see below).

*Repulsor field. D6 s4 ap- hits to attacking units at I10

*Supporting fire allows other Tau units within 6" to overwatch a charging unit as well. Not sure if this is all Tau units or just specific types.

*Markerlights are for all intents and purposes, the same. Buff BS, remove cover. BS can be buffed for Overwatch but not sure if this counts for Skyfire, too

*There is somethign called.... puretide engram neurochip.

*I haven't heard anything about railcannons for the Riptide. It starts with a Burst cannon (of giantness) though and can buy a Skyfire option.__In the pictures we can see underslung plasma rifles with the burst cannon.__IDK base cost for Hammerhead but that appears to be about right. I'd still imagine one hammerhead + 2 broadside units with the info I have but it might go the other way, too.

*6 different types of drones.
Grav inhibitor
pulse accelerator
recon drone (which can fit in the turret cupola of a devikfish and provide communication relays and fire support)

*Cadre Fireblade -
IC with split fire, markerlight, supporting fire, volley fire (+1 shot for Pulse Rifles/Carbines if unit and IC do not move).
Upgrade for Fire Warrior units - not sure if an actual IC or just has LoS! properties, etc.

*Pathfinders compete with fliers so I'm guessing no option to move them and they stay in Fast Attack.

*Riptide is an Elite choice

*85 pts gets S8 AP1 Skyfire for Broadsides; same statline
railguns are now S8 Ap1 base - rail cannons are S10 AP1.
The way the ruling works is at the beginning of the shooting phase they can choose to have skyfire or not.
No beam railgun shot

*Kroot?
There were some solid thoughts on Kroot before with rules, etc. but since they might not have new models soon, they might not want to showcase them. But yes, quite possibly they have been cut until this silly ally supplement book which would be frustrating but that would be very strange as GW generally never removes units from books.
 
MisterNurglДата: Вторник, 19.03.2013, 01:17 | Сообщение # 2
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Broadsides
- Slow and Purposeful
- 2+ armor save, and T4
- Twin linked Railguns (S8 AP1)
- Options for plasma or missiles
- upgrade for Skyfire but no Inceptor
- Splitfire

Rail Weapons
Rail Rifle: S6 AP3
Railgun: S8 AP1
Rail Cannon: S10 AP1

From Terminus Est
April release

*Aun'shi is rumoured to be returning

*Two new characters are said to be included:

- One character is a tank commander (presumably a vehicle upgrade) like Pask from the IG Codex. He is supposedly in a Hammerhead and allows it to overwatch
- The other character allows Fire Warriors to consolidate after Overwatch

*Flyer dual kit (fighter and bomber)

*New Battlesuit and Broadside models

*Plastic Pathfinders

*A new Fire Warrior HQ (not sure if the special character mentioned above or a generic one)

*Ethereals buff units that they join with a selection of effects. One such effect gives an extra shot. This combined with a piece of wargear that adds 6" max range to the squad means that it's possible to rapid fire 3 shots at 18". Apparently this can potentially be 4 if the Fire Warrior special character is also attached.

*The large suit thats been rumoured for a while is supposedly called the Riptide. It is a Jump Monstrous Creature armed with Ion Cannon and standard Battlesuit support weapons. The Ion Cannon can reportedly use two fire modes, Heavy 3 (possibly 4) and single shot Large Blast. Riptide is rumoured to be around 165 base but only start with twin-linked Plasma. The Ion Accelerator is apparently an upgrade:

Three S7 AP3 shots or one S8 AP2 Large Blast

There's supposedly a special rule on the Riptide called Nova Accelerator which can do 4 things:

- Buff weaponry
- Double the shots of support weapons
- Increase invulnerable save to 3++
- Boost a stat

shaso_iceborn:
The mini ally dex has to my understanding been incorporated into the codex at the beginning of the book and will no longer be a separate compendium.

There is a Kroot HQ, but not in the conventional sense and he cannot command "Tau" forces (unless they bring back Prok but I have heard nothing on him)

Farsight will have a new model, it looks similar to the gamesday one.

Rail Rifles, Rail Guns, and Rail Cannons are the way they are distinguishing different rail type weapons in the new codex.

There will be 2 "new" special characters, one we may have seen before. (Aun'shi I think but do not have confirmation)

Dude:
More info is coming to light regarding the Tau release. What I've personally heard is:
*Aun'shi is rumoured to be returning.
*Two new characters are said to be included.
*One character is a tank commander (presumably a vehicle upgrade) like Pask from the IG Codex. He is supposedly in a Hammerhead and allows it to overwatch.
*The other Character allows Fire Warriors to consolidate after Overwatch.
*So it seems Overwatch is going to be the Tau's special trick, at least from a Fire Warrior perspective.
*The large suit thats been rumoured for a while is supposedly called the Riptide. It is a Jump Monstrous Creature armed with Ion Cannon and standard Battlesuit support weapons.
*The Ion Cannon can reportedly use two fire modes, Heavy 3 (possibly 4) and single shot Large Blast.

I have heard of the following releases:
*Riptide large suit
*Flyer dual kit (fighter and bomber)
*New Battlesuit and Broadside models (not sure if these dual kit or not)
*Plastic Pathfinders
*A new Fire Warrior HQ (not sure if the special character mentioned above or a generic one)

*Ethereals buff units that they join with a selection of effects. One such effect gives an extra shot. This combined with a piece of wargear that adds 6" max range to the squad means that it's possible to rapid fire 3 shots at 18".
*Apparently this can potentially be 4 if the Fire Warrior special character is also attached.
*Riptide is rumoured to be around 165 base but only start with twin-linked Plasma.
*The Ion Accelerator is apparently an upgrade: three S7 AP3 shots or one S8 AP2 Large Blast.

*There's supposedly a special rule on the Riptide called Nova Accelerator which can do 4 things:
Buff weaponry (unsure how or which weapons)
Double the shots of support weapons (missile pods ect)
Increase invulnerable save to 3++
Boost a stat (unknown which or by how much)
 
MikaereДата: Вторник, 19.03.2013, 14:48 | Сообщение # 3
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Бомбер по дизайну - поибень полная. А так мне лично Тау всегда нравились из-за техники и крутов, хотя общий бэкграунд и них на любителя.
 
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