Cлив о кодексе ХСМ!
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MisterNurgl | Дата: Понедельник, 03.09.2012, 16:51 | Сообщение # 1 |
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via Faeit 212 (a Must Remain Anonymous Source) There are two changes between this version and the print copy, but they're not that big.
Oh, and cultists are getting a plastic box of 10 that comes with 10 sets of auto pistol / ccw arms, 10 autoguns, 2 shotguns, 1 heavy stubber, 1 flamer, 1 grenade launcher, 1 icon (with several top options), 1 power axe, 1 power maul and a bunch of bits to put here and there (such as frag grenades and trophies). Only thing I didn't see was a power sword.
Слухи о культистах ХСМ
via Faeit 212 inbox (anonymous)"I over heard the store manager mention Cultist Boxes being released soon and priced between £18 and £20 about the same as Cadian Shock troops."
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MisterNurgl | Дата: Вторник, 04.09.2012, 17:09 | Сообщение # 2 |
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| via Faeit 212 (anonymous source)
I spoke to serveral GW employees and asked what happened to the CSM. I feel a bit stupid after they told me they would be released soon. They pretty much answered they feel stupid too. They still insist they were given a headsup on the chaos-release on Games Day and now it's like "Chaos Marines? What? I don't know what you're talking about" in the gw-internal conversation.
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MisterNurgl | Дата: Воскресенье, 09.09.2012, 17:39 | Сообщение # 3 |
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| Please remember that these are rumors.
via Faeit 212 (a Must Remain Anonymous Source) Dark Apostles It's correct in how they are purchased and that they confer abilities to the unit they're in.
They universally confer fearless(because they are fearless) and furious charge. Beyond those two, the abilities that they add to the unit are not as good as the ones you have posted, and in some cases not even remotely similar.
Dark Apostles's are more along the lines of watered down cult troops, but if added to a cult unit they still "bolster" the cult units effects.
i.e. Dark Apostle in a Plague Marine unit get FnP 4+ instead of 5+, or confers a 5+ to a unit of marines or cultists.
Let me be frank though and clarify that there is no unit that gets rampage that is not limited to 3 models. It's reserved for independent characters, walkers, monstrous creatures and some multi-wound, small number units.
Your unit of 8 khorne berserkers doesn't potentially double in effectiveness by taking less of them.
Daemon Princes The daemon prince stuff is accurate
Daemon Princes are exalted CSM's, not Daemon's (though they have the Daemon rules), so they are not the same as from the Daemon codex. They have clear heritage as space marines.
This is the previous rumor referenced above, here for your convenience. via Faeit 212 (Anonymous) the chaos space marine daemon prince being increased by 40pts! & having the lash ability taken away for good (apparently to cheesy) the daemon prince will have to pay the same points for wings as a daemons prince from the chaos daemons codex so it is is more balanced.
dark Apostles will be the same as the blood angels sangunary priest (can have up to 3 & they count as 1 elite) the apostle will only give you abilities depending on the mark it has taken.
the list is as follows : Undivided : unit becomes fearless & relentless and gain feel no pain khorne : unit gains rage , furious charge & rampage nurgle: unit gains feel no pain , it will not die and slow and purposeful (if it joins a unit with feel no pain already then the feel no pain roll is one lower than normal) tzeench: units gains a 5+ invulnerable save that can be re rolled if failed (unit and apostle can re roll once per game) slannesh: unit gains fleet , + 1 initiative and rending
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MisterNurgl | Дата: Воскресенье, 09.09.2012, 17:42 | Сообщение # 4 |
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| via Faeit 212 (Anonymous) the chaos space marine daemon prince being increased by 40pts! & having the lash ability taken away for good (apparently to cheesy) the daemon prince will have to pay the same points for wings as a daemons prince from the chaos daemons codex so it is is more balanced.
dark Apostles will be the same as the blood angels sangunary priest (can have up to 3 & they count as 1 elite) the apostle will only give you abilities depending on the mark it has taken.
the list is as follows : Undivided : unit becomes fearless & relentless and gain feel no pain khorne : unit gains rage , furious charge & rampage nurgle: unit gains feel no pain , it will not die and slow and purposeful (if it joins a unit with feel no pain already then the feel no pain roll is one lower than normal) tzeench: units gains a 5+ invulnerable save that can be re rolled if failed (unit and apostle can re roll once per game) slannesh: unit gains fleet , + 1 initiative and rending
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