MisterNurgl | Дата: Среда, 12.12.2012, 18:24 | Сообщение # 1 |
Великий нагибатор
Группа: Космодесант
Сообщений: 6217
Статус: Offline
|
cswang:
I've been reading the new novel Ravenwing, and while I'm not finished yet, the first battle introduces several new units we haven't seen before. I would not be surprised at all if these were cribbed from the new codex in some way.
First, we have the Vengeance-pattern Land Speeder. They're described, "Vengeance-class speeders spewed a torrent of plasma fire at the smoke-shrouded walls while rockets slammed into the ferrocrete barrier from the Tornadoes."
Then we have the Darkshrouds. They're described:
"Modified from the standard Land Speeder chassis, each anti-grav vehicle carried a pitted, ancient statue from the Chapter's fortress-monastery. The solemn hooded figures glowed with power, coils of cable sending nascent warp energy through arcane generators that threw out an all-concealing blanket of darkness. As they joined the attack, the shadow of the Darkshrouds enveloped the dropsite, obscuring the Thunderhawks as they touched down on plumes of plasma."
Also described are Dark Talon and Nephilim fighters. They don't have any physical descriptions, but the Dark Talons have Hurricane bolters and the Nephilims have Avenger bolt cannons and "Blacksword missiles".
Finally, we have the Black Knights, which appear to be the elite of the Ravenwing and "Sammael's chosen warriors". The book says they have "hammers with beaked heads" (it later explicitly describes them as shaped like raven heads), and they ride bikes with in-built plasma weapons. The unit leaders appear to hold the title of "Huntmaster". They also know more about the history of the Dark Angels and the Fallen than the rank and file Ravenwing, having been "inculcated in all seven Rites of the Raven, possessors of knowledge above their brethren, though not yet made aware of the Fourth Level of Initiation."
|
|
| |
MisterNurgl | Дата: Воскресенье, 23.12.2012, 21:53 | Сообщение # 2 |
Великий нагибатор
Группа: Космодесант
Сообщений: 6217
Статус: Offline
| Dark Angels Rumors
Deathwing Knights: Terminators with WS5, Storm Shields, power mauls and special rules, incl. Hammer of Wrath and "Smite" which makes them strike at S10 AP2 for one round. BTW both DW terminators and the knights can be fielded in units of 10 now! Oh and the DW can take plasma cannon and they have USR "split fire"!!!!
via the Faeit 212 comment sections: from Lars Emil Just in reference to the title of this post: No, it's not actually a leak, the WD is just out in Denmark...for some odd reason. I picked up my own copy yesterady at a local kiosk.
Tid bits of note in the WD: Dark Talon: Rift cannnon (no rules sited), hurricane bolters and stasis bomb (one use only, dropped on an enemy for - 3 WS and - 3 I)
Niphilim fighter: heavy bolters, blacksword missiles (no rules sited, but the battle report later in the issue mentions that the fighter is supposed to be good at taking on enemy flyers, so I guess the missiles are for that), avenger mega bolter/lascannon.
Deathwing Command: multiple options incl. apothecary and standard bearer. A "Champion" wielding the "massive halberd of Caliban" is mentioned and there's a picture (no rules sited).
Deathwing Knights: Terminators with WS5, Storm Shields, power mauls and special rules, incl. Hammer of Wrath and "Smite" which makes them strike at S10 AP2 for one round. BTW both DW terminators and the knights can be fielded in units of 10 now! Oh and the DW can take plasma cannon and they have USR "split fire"!!!!
Land Speeder Vengeance: AC/HB, plasma storm battery (mentioned in the battle report to be able to fire either 3 small blasts or 1 large blast, I'm guessing plasma stats).
Darkshroud: HB/AC, Shrouded USR and conferes Stealth to allies within 12", and it has a rule that gives units +1 to charge distance (as far as I can read - the picture is quite small and hard to read, so perhaps it's plus 1 to something else).
RW Black Knights: plasma talons (instead of bolters, no rules sited, and not being called twin-linked plasma gun/pistols leads me to believe the rules could be a bit different), corvus hammer (no rules sited, but I guess they are power mauls), they also have the option of a RW grenade launcher.
Sammael: pretty much the same as before, as far as I can tell, though with a 4+ inv.save (which is confered to the land speeder if he chooses that instead) - can't remember if that's new.
Dreadnaught: has option for dual twin-autocannons, venerable dreadnaught has "DW vehicle" rule Rules mentioned:
DW knights and black knights have a rule called "Inner Circle" and in the battlereport it is mentioned as giving them some form of re-roll in close combat.
New rule calles DW Vehicle
DW assault rule is mentioned in the battle report as ensuring a DS in turns 1 or 2 with no dice roll needed, decided by the DA player before the game begins.
There are more special rules mentioned but no rules sited. DW, DW command and knights are in the same box. RW command and RW black knights are in the same box.
|
|
| |